Neha: Thanks for having me, Spiffy! My company, Obsess, is helping to make the online shopping experience much more interesting by creating 3D virtual stores. Imagine being able to walk through a store right on your phone, without going there in person. You can learn about the brand and discover products in the same way you do in a store, instead of just the simple list that you see in online shopping. We use Virtual Reality and Augmented Reality technologies to create innovative virtual stores that help reduce carbon emissions.
Gary: Thanks for having me, Spiffy! With the help of health experts and community leaders, we're using music and the arts as a vehicle for healing and restoration. This happens naturally through all of our education concerts, but more specifically through a program that we've named Take a Breath. Our hope is that people walk away with tangible tools that allow them to move through whatever path towards wellness they may be on.
Marina: Hi Spiffy, thanks for having me! So, diving right in, at UNICEF, one of my primary roles involves communicating about the critical issue of mental health. Did you know that globally, one in seven children and adolescents aged ten to 19 are living with a mental health condition? And with everything going on, from crises to uncertainties, it's putting even more strain on their well-being. That's why shining a light on mental health, and understanding it better, has become more urgent than ever.